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Messages - Fouinard

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Tutorials and techniques / Re: Messy stitches on tubular
« on: July 26, 2018, 10:42:38 AM »
I would raise the top tension and increase the needle size, so the thread slides easier in the eye and also make bigger holes. 110/18 may be too small I generally use 130/21 for everything.

Asset exchange / Re: WTB: 500D OD Green, German FleckTarn & Matching Webbing
« on: September 06, 2017, 04:34:09 AM »
Reflections, viewing angle and light direction change the perceived color a lot on a photo.
When trying to get a better idea of the actual color I add some blur to the image to get rid of all those highlights (though the overall light reflection contribution is still there.)

Concept, design, and engineering / Re: Help with 'folds'
« on: December 08, 2016, 02:45:31 PM »
It's unwrapped and then the mesh topology is swapped with UVs thanks to a script. Everything needs a script with Max... Each year they add new "builtin" features, which in fact are just previous external scripts they integrate (except for a few), for example this year we have a shiny new interface with nice new icons but the core is still buggy as hell...

Concept, design, and engineering / Re: Help with 'folds'
« on: December 08, 2016, 05:00:04 AM »
Here's an unfold from a 3d box to illustrate...

I've seen some adjustment system with webbing that seems pretty simple and effective, for instance:

Packs and bags / One strap EDC backpack
« on: August 21, 2016, 07:59:52 AM »
Hi there,

Here is a one strap backpack made for EDC use, around 20 L. One big compartment with laptop sleeve and some zipped pockets. One flat front compartment (AIII like), and a hidden compartment (covered in loop) beneath it with the opening right under the bottom molle row. It closed with a zipper and some hook&loop to keep it flat. Side curved pocket was a bit pain in the ass to sew but I'm quite happy with the result, last time I made one similar was on the greenzone hydration pack and the result was quite messy...

Here are some pics:

I'm definitely not a big fan of one strap packs but I'm quite happy with the overall design, I may make it again with classic shoulder straps...


Packs and bags / Typhon cabin bag
« on: May 28, 2016, 02:46:30 PM »
Hey there,

Here is a bag sized to comply with IATA regs, 55x40x20 cm made out of 1000D Typhon & Beige litelok lining with #10 zipper on the outside and #8 on the inside. Nothing really fancy except for the fashion camo ;)


Concept, design, and engineering / Re: Design / Drawing Software
« on: May 25, 2016, 02:22:34 AM »
I was pretty sure that I made a post about this matter here but can't find it...

Regarding basing mockup (and more advanced actually) I use 3ds max, that's what I use at work so first choice for me, but you can use free alternatives like the powerful Blender.
Now I have two options if the model is simple (only curved in one direction) I export it to Pepakura to unfold it. If there are 2 direction curves (convex) I use the UV mapping tool directly in the 3d software (for texture placement), which is pretty much flattening out parts so the texture isn't deformed, it's like making fabric pieces and stitching them together, exactly what we need. I don't use pepakura when there are concave/convex shapes because it will put a seam where you don't want them, trying to flatten it totally. Pepakura is for paper model basically and can't handle stretching.
When I have the different shapes, I export the result in Autocad (same here, that's what I use at work), illustrator can be used too still it'll be less handy. Once in autocad, I add all my seam allowances, all the needed marks and informations etc. then it's ready to be printed and cut.
You should really invest in a A3 printer (don't know the US paper size standard).

I used marvelous designer / clo3d (newer versions really have handy features) to finish a backpack pattern -- after having made the 3d shape inside 3ds max -- and it was pretty nice. The only downside is that it accepts DXF files but only with AAMA(American Apparel Manufacturers Association) standard, so what is exported from autocad is all messed up, you need to use files from Optitex, Gerber, StyleCAD etc. You have to redraw all the pieces inside the software, that's a big downside I think. But once your pattern is ready, cool thing is you can "test" it, see where you have too much tension etc.

Here are the stages (I know... waaaaaay too many pieces)

3D design :

Marvelous Designer (no pepakura this time due to convex shapes) :

Autocad cleaning and finalization :

Result :


Packs and bags / Multicam Holdall
« on: May 14, 2016, 05:49:15 AM »

Well it's been a long time since I haven't posted anything. Here is a holdall I made for a friend, 42 L, 55x35x25 cm, small enough to be used as a cabin luggage. There are open compartments on each side + zippered pockets. Contrasting is made with hypalon 16oz (thicker I wouldn't have been able to fold it correctly). The lining is made with desert tiger stripe ny/co ripstop, there are also 2 zippered pockets on each interior sides, and a "sleeve" for a stiffener on the bottom where I put a sheet of 1mm HDPE.



Ok guys, I had a crazy idea this week... Trying to make an "addon" for the straight stitch sewing machine to convert it to a programmable tacker by attaching it to the table!
Still at the stage of reflection, but I played a bit with 3d software to validate the idea with some coding... And here's the result in video:

The purpose is to be able to load some pattern with positions and move the fabric as a tacker would do. The software should be pretty straightforward now that I made the cartesian/polar coordinates conversion with offset for the arm length etc. Still remain the issues of synchronising the machine servomotor with the fabric movements and actually making the parts to hold and move the fabric. I'm thinking of doing so with 2 stepper motors and asking a friend who owns a CNC machine for the mechanical parts... And since the servomotor got a needle positionner that can drive the needle up/down and detect the position of the wheel I hope to be able to hack it so the software can control it...

Or course the patterns would be unlimited... Just need to take some time to list the points position

Next step is to make some test with the servomotor :)

Tutorials and techniques / Re: Old DIY Tactical tutorials
« on: July 22, 2015, 09:16:28 AM »
DIY was a GREAT place to share and learn, but since he decided to change the forum last year, there's been only problems. The overwhelming number of forums/subforums which made it difficult to choose a section where to post/search for informations, not to mention the uber-crappy search fonction which never returned what you wanted...

I forgot to cancel my annual subscription this year so I'm in for anoter one until next december, and being a paying member I really don't understand what the hell he is doing at the moment, it's been monthS everything is down and doesn't seem to be changing at all. No need to announce the side will be back online "in the coming days", or "next week", it's never the case. Maybe Mike isn't a web coding guru etc. and maybe it takes him months for something that should take a week, but in that case don't ask users to pay for what you can't provide.

As Mogens said there is really no need to be paying for this, since EVERY piece of informations is shared by us, the users... I know there might be maintenance fees, like paying the webhost and domain name, but $35/yr (if I remember correctly) is really too much for the services provided! Kathleen Fasanella has a forum you can access only if you pay something like $45/yr but she's doing a LOOOOOOT of work on her blog and writing premium articles for the subscribers, and is really present to answer questions herself.

That being said, I'm really grateful that Mike started it in the mid-2000s since that's where I began, but now it seems to be an expensive ghost forum.

Off Topic / Re: Craftsmanship Porn and cool videos
« on: June 17, 2015, 03:27:09 PM »

Introductions / Re: Intro
« on: May 19, 2015, 02:24:04 PM »
Welcome here!

WOW a 1541 and a bartacker to start sewing, you don't do things by half!


Packs and bags / Re: Tiny backpack
« on: May 14, 2015, 03:40:26 PM »

Here is another pretty similar pack, same height and width, only 15 cm deep instead of 10, to increase the volume from 7 to 10 liters. Also I added a water reservoir separator and a tube hole on top. And still the same backpanel zip to be able to change the padding/plastic sheet.

Some pics of the shoulder straps, pretty simple and easy to do :


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